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This affects one specific aspect of gameplay, but it's an infuriating one. See, it seems that the Move controller's accelerometer isn't as sensitive as the Wii remote's.
No more heroes heroes paradise differences ps3#
It's another case of the game being translated directly onto the PS3 without any improvement, and without consideration for the new platform. The other main problem with the game stems from the Move controller itself, and we recommend not playing with the Move controller at all. We're not saying we need super-duper graphics to enjoy a game, but when the opportunity to make the game HD-beautiful is completely passed up, it irks us and feels like a pre-cut corner.
No more heroes heroes paradise differences full#
The game just does not look like a PS3 game in any shape or form, and as a full retail release we expect a bit more from our investment. On the Wii the low-res textures and empty worlds were a forgivable element that added to the game's rough charm, but three years later and so much graphical power available, it's disappointing that the only noticeable difference is slightly crisper edges and a better framerate. The first, and least, of the problems is that the game has received essentially no noteworthy graphical improvement for PS3. These weaknesses are not insignificant, though, and they did affect our score for the game. If that all sounds dandy to you, you'll probably be able to forgive the weaknesses of the PS3 port. If you want our full impressions of the Wii version, check it out here, but we're also going to pull some quotes from that review since it captures the flavor of the game well. Transplanted over the years and landing on a system with plenty of great brawlers/action games available, it arrives not smelling nearly as fresh as it did three years ago. We really lovedthe originalgame for what it was: unique in gameplay, unique in tone, and it was a hardcore gem in the Wii's less-than-hardcore library. Instead we get something that somehow manages to be worse, but the problem stems from the Move controller, but we'll get to that in a bit. Does this mean you'll be madly waggling for every swing of protagonist Travis Touchdown's laser sword attacks? No, and thank the videogame gods for that. No More Heroes: Heroes' Paradise is a port of the first No More Heroes game, with some bosses from the sequel, Desperate Struggle, thrown in for good measure, and of course Move support since the game was originally designed for the Wii remote.
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